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Description
The press room. A one-stop media briefing hall for Shinra PR appearances, announcements, and even public executions...because you never know when a gas chamber could be useful, right? As a pre-visual to my Culmination in Crises Series, This is my take on the Junon City Press Room i.ytimg.com/vi/DaX8-AARwXs/hqdโฆ from Final Fantasy 7. There are two slightly different lighting scenarios happening, and I wanted to give a brief look at a relatively busy scene (I've placed the entrance to the gas chamber just to the left of the stage, and will showcase it more with the gas chamber itself). I made the spotlights a little harsher (and less ambient) than normal to push the gaudy "liveshow" theme Scarlet was trying to put on.
The room was really only used once during the original game, hosting a flashy, hastily assembled media blitz to broadcast Barret and Tifa's execution on live TV. Arranged by Rufus Shinra and gleefully executed by Scarlet, things end up backfiring once WEAPON launches a full out-attack on the city; I'm assuming the reporters valued running for their lives over watching some rebels get scapegoated. For my series, I'll be following what happens after the reporters fled the scene.
For technical notes, this is the first render I've used the Superfly engine over Firefly. Though it takes some extra tweaking (I haven't tried Octane), I really like the engine's handling of reflections and shadows. I'm definitely taking what I've gained here into future renders, though I'd like to crank down on flare from the light reflections. Some of the wall pipes in this scene are reflecting a little too much.
Next up, the Gas Chamber. Thanks for stopping in!
-BM
I do not own Final Fantasy.
The room was really only used once during the original game, hosting a flashy, hastily assembled media blitz to broadcast Barret and Tifa's execution on live TV. Arranged by Rufus Shinra and gleefully executed by Scarlet, things end up backfiring once WEAPON launches a full out-attack on the city; I'm assuming the reporters valued running for their lives over watching some rebels get scapegoated. For my series, I'll be following what happens after the reporters fled the scene.
For technical notes, this is the first render I've used the Superfly engine over Firefly. Though it takes some extra tweaking (I haven't tried Octane), I really like the engine's handling of reflections and shadows. I'm definitely taking what I've gained here into future renders, though I'd like to crank down on flare from the light reflections. Some of the wall pipes in this scene are reflecting a little too much.
Next up, the Gas Chamber. Thanks for stopping in!
-BM
I do not own Final Fantasy.
Image size
1650x1800px 1.3 MB
ยฉ 2017 - 2024 BusterMachineArts
Comments7
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Awesome looks great